Friday, November 20, 2009

UI game design

Currently I am creating the User Interface for the POTCO new inventory system. I can't go into details but it will be a huge upgrade for the game. Do you think it's redundant to have a character page that displays your armor while your character on screen displays the same exact thing? I see it done in Warhammer, WoW, LOTRO, Dragonica and in most games that I have played but I'm not sure if it's the most practical.
I like Warhammer's inventory bags because it stacks together into one panel...where as LOTRO has floating bags, which gets in the way sometimes.

It's been pretty tough to work out the kinks, but I'm curious on how other people feel about game UI's and which ones do you think is the most intuitive.

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